Sequential campaign
Half-Life 2, Episode One, and Episode Two run in their intended order with server checkpoint fixes.
CROWBAR UNION // PLAYER GUIDE
A concise guide to public commands, character upgrades, abilities, and cooperative systems currently enabled on the server.
45.93.200.167:27015
COOPERATIVE SYSTEMS
The campaign remains the core experience. Server systems support the squad without replacing story progression.
Half-Life 2, Episode One, and Episode Two run in their intended order with server checkpoint fixes.
Active nearby players receive 25% of a kill reward without taking XP from the main contributor.
Yellow, red, and phantom enemies differ in health, damage, speed, and rewards.
Eight story missions, ten daily quests, and nine main quests reward full campaign play with XP and Lambda Tokens.
A rare personal reward from red and phantom enemies; the system remains in testing.
Wall-mounted health and armor stations keep a separate reserve for every player.
Level, upgrades, tokens, model, color, and personal settings persist between visits.
Plugin interfaces support Russian and English and remember the selected language.
PUBLIC COMMANDS
Enter commands in game chat with ! or /. Only commands available to regular players are listed here.
!helpShow the current command list in game!motdOpen server information!onlineShow players currently on the server!langSelect Russian, English, or automatic interface language!voteOpen votes for restart, next map, or episode!gotoMove to a selected player when the current story scene permits it!stuck / !unstuckFree your character from geometry or props!showexpShow experience earned on the current map!quest / !questsOpen story missions, daily quests, and main quests!playerlevelsView the levels of players on the server!sxpmShow level, experience, skill points, and attributes!selectskillsOpen character upgrades (also key 9)!activeOpen active abilities (also key 8)!tokensShow collected Lambda Tokens!modelsSelect and save your character model!colorConfigure supported weapon effect colors!healthdisplayConfigure NPC health labels under the crosshair!ignore / !unignorePersonally hide or restore a selected player's chat and voice!musicList short server sounds or disable them for yourself!emotesOpen the character emote menu!rollJoin an active experience giveaway!radioOpen radio controls while inside a car or airboatMISSIONS // QUESTS
Open the complete menu with !quest or !quests. Every objective progresses at the same time; no quest needs to be selected in advance.
Objectives tied to specific maps and bosses. Most refresh daily; the White Forest defence refreshes weekly.
Combine combat, crowbar kills, weapon variety, squad assists, healing, elite targets, maps, survival, bosses, and tokens.
Six weekly challenges and three monthly campaign runs: Half-Life 2, Episode One, and Episode Two in order.
CHARACTER PROGRESSION
Each skill point increases one attribute by one rank. Open the menu with key 9 or !selectskills.
+1 maximum health per rank. Upgrading also adds 1 to current health.
+1 maximum armor per rank. Chargers respect the upgraded maximum.
Scales up to restoring 10 HP every 5 seconds.
Scales up to restoring 10 armor every 5 seconds.
Grants a random permitted ammo type every 5 seconds; rare ammunition is less common.
Gradually accelerates weapon reloads up to three times faster.
Restores some health after killing an eligible hostile NPC.
Increases sprint energy capacity up to two times.
ACTIVE ABILITIES
Open the ability menu with key 8 or !active. Cooldowns and story-map restrictions are shown in game.
Restores the health of squad members within its radius.
A powerful precision shot that requires preparation.
Temporarily increases crowbar attack speed.
Calls a cannon strike on the targeted area.
SQUAD RULES
Simple rules that keep story maps playable for everyone.
Play through the campaign as a team and do not block narrow passages.
Do not break story scenes, vehicles, or objects required for progression.
Let new players watch scenes and learn how the server works.
Report map issues and stuck locations through a request or the !stuck command.
Treat other players and the server team with respect.